How AI and Art Hold Each Other Accountable
News blog by Beth Jensen. Published on the Stanford Institute for Human-Centered Artificial Intelligence website. Excerpt: The arts have a major role to play in the fairness of our technological . . .
News blog by Beth Jensen. Published on the Stanford Institute for Human-Centered Artificial Intelligence website. Excerpt: The arts have a major role to play in the fairness of our technological . . .
News article by Michael Mindzak. Published in University Affairs. Excerpt: As AI-facilitated algorithmic writing improves, it poses tricky questions about authorship and what constitutes an “original” paper or assignment. Recently . . .
News article by Brendan Dixon. Published in Mindmatters. Excerpt: Consider OpenAI’s GPT-2 text generation AI. OpenAI claims GPT-2 can create “coherent paragraphs of text” (though what we’ve seen stretches the meaning of “coherent”). It . . .
Book by Arthur I. Miller.Published by MIT Press. 432 pages. An authority on creativity introduces us to AI-powered computers that are creating art, literature, and music that may well surpass . . .
News article by Tom Kent. Published in Medium. Excerpt: It’s routine now for news organizations to use artificial intelligence to write news. Robots are regularly transforming data into stories, and . . .
Tool that maps and categorizes approximately 500 AI ethics and governance stakeholders and actors. Its goals are both practical and artistic: to help the global community interested in AI ethics . . .
Lecture by Richard Harvey. Produced by Gresham College. Runtime 53 minutes. Examines computer-created artifacts and ask if we can tell if the creator was human or artificial. Computers are often . . .
By Nic Carey. Published in Scientific American. Excerpt: Robotic aides could relieve the burden of caring for a growing elderly and disabled population—if we can take advantage of technological advances . . .
By Mary Shelley. Edited by David H. Guston, Ed Finn and Jason Scott Robert. Published by MIT Press. 320 pages. Mary Shelley’s Frankenstein has endured in the popular imagination for . . .
Edited by by Damith Herath, Christian Kroos and Stelarc. Published by Springer. 456 pages. The first compendium on robotic art of its kind, this book explores the integration of robots . . .
By Mary Flanagan and Helen Nissenbaum. Published by MIT Press. 224 pages. All games express and embody human values, providing a compelling arena in which we play out beliefs and . . .
By Miguel Sicart. Published by MIT Press. 192 pages. Today’s blockbuster video games—and their never-ending sequels, sagas, and reboots—provide plenty of excitement in high-resolution but for the most part fail . . .